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The Beast
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Posted - 2003.11.04 15:31:00 -
[1]
OK, So i was thinking about getting me some nice EW equipment to allow me to nail some of these nasty player pirates  
So i figure well it has to be either a BB, Scorp Or Raven.. I was talking to Violation the other day (suprisingly a nice guy ) and he said his Raven was excellent.. however i dont fancey having to replace a 100mil BS so i am kinda gonna discount that although i would be interested in you thoughts on those..
So i figure the BB or the Scorp.. now BB: 1) Cheap to replace 2) 8 Med Slots 3) Looks Cool 4) Reasonable Speed 5) Reasonable Shields
Scorp: 1) BS 2) BS 3) BS 
So.. what sort of loadout would we go with on each? i had a thought about this and came up with:
Hi: 4 * Launchers, 2 * 250mm's
Med: 4 * ECM Jammers, 1 * ECM Multi, 1 * AB, 1 * Med Cap Booster, 1 * Shield Booster
Low: 2 * Kytpon Dampner, 1 * Sensor Booster
i cant remember what the low slot count on a Scorp is (4??) but i figured i would have one slot left over for whatever..
my questions would be: 1) how does this sound for Pvp? 2) Anyone got any suggestions or experiences that they wish to share that may enable me to get a better loadout??
Well thanks in advance !
"If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |

The Beast
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Posted - 2003.11.04 15:38:00 -
[2]
Edited by: The Beast on 04/11/2003 15:38:46 Really it has 6? oh..
Well i was wondering about the Scorp as it would not be all that harsh to replace with some insurance and it has 8 med slots not 6 
So.. if there was only me flying about hunting these ppl i may be better off in a Scorp than a BB..
As i said i was looking for some opinions, thanks for the correction tho  "If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |

The Beast
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Posted - 2003.11.04 16:08:00 -
[3]
Well i was thinking of 4 * Race Specifc ones but 1 Grav, 1 Mag, 1 Radar, 1 Ladar, Plus The ECM Multi this would equal 12ish?? (ie, enough to jam a Cruiser) i am at work and cant remember the exact numbers, i am just thinking over some setups i could use on my "Trial Run" tonight in a BB.
My EW skills, med guns, extra gunnery (traj analysis etc) are all lvl 4 plus gunnery 5 and a whole host of other ship/combat lvl 4 skills so i think my skills are ok for what i want to do it is just getting some info about loadouts..
Thanks for the info on the Scorp tho.. sounds interesting.. "If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |

The Beast
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Posted - 2003.11.04 16:48:00 -
[4]
Wow, ppl calm down ! 
Violation man, i love your sig v.funny 
Well, ok so i realise Multi's will eat cap (hence only one) i know i will only have one med slot left too.. but what to do with it?? if i run 4 Multi's then i would need to put a cap booster in one of those leaving just one again..
There must be a nice setup that will allow me to jam? ppl do it.. although i must admit i generaly see 2 BB's working as a team more offen than not.
i May get a scorp and go for "a spin" in that as it seems to be alot more diverse..
So currently thinking about:
Hi: 4 * Lauchers, 2 * Med Proj (dunno which yet) Med: 3 * Multi's, 1 * Med Cap Booster, 1 * Warp Jammer, 1 * Shield Booster Low: 1 * Sensor Booster (F90?), 2 * Dampner
This would give me a reasonable ability to jam anything no bigger than a cruiser.. this is deffinetly getting better... thanks for all the help..
Anyone got any more suggestions?? 
"If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |

The Beast
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Posted - 2003.11.04 16:53:00 -
[5]
So i think i may be missing something here.. what to Specific ECM mods do in terms of there points? i though it was -6 for the specific then -2 for everything else? i know this totals 12 but i thought that you needed to take the SPECIFIC mathod to 0 to stop them getting a lock (anything from 2 down allows a very unstable lock)..
So me in my Mega +16 Mag.. My BB with 1 Specific and 1 Multi = 16 so my mega would still have 6 Mag (according to show info) which SHOULD allow my Mega to lock my BB ?? is this wrong then?? will i not be able to lock the BB even though i still have 6 mag?  "If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |

The Beast
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Posted - 2003.11.04 17:08:00 -
[6]
Shall i just get a Scorp ?? 
Well there MUST be a way surely? ok so 4 Specific and 1 Multi leaves me one med but i can jamp everything under the sun..
4 Multi's leaves me 2 med but no cap..
So what about 3 Multi's?? gonna cream my cap but i could have a booster installed..??
so what about my last suggested loadout? how will that fare?  "If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |

The Beast
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Posted - 2003.11.04 17:13:00 -
[7]
Jees man are you Telepathic?? 
anyways, ok so i have my slot configs all messed up..
BB = 4 Hi, 6 Med, 2 Low Scorp = 6 Hi, 8 Med, 3 Low (or 4?)
So BB loadout: Hi: 3 Launchers - 1 Proj Med: 3 Multi - 1 Cap Booster - Warp Scrambler - Shield Booster Low: Sensor Booster - Cap Relay
Scorp: Hi: 4 Launchers - 2 Tahcs Med: 4 Specific - 1 Multi - 1 S Booster - 1 Cap Booster - MWD Low: 1 Sensor Booster - 1 Dampner - 1 Cap Relay
   "If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |

The Beast
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Posted - 2003.11.04 17:33:00 -
[8]
damn it...
oh well.. guess i better insure my BB and learn the hard way huh ! 
well thanks to you all i will let ya'll know what i do.. maybe my findings will help someone else.. "If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |
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